Project Star Quest

Space Adventures In Humanity’s Dark Future

Project Star Quest is my current big TTRPG work-in-progress. One reason I started this blog was to talk about my design journey, hopefully inspire discussion on mechanics and systems and dice and, eventually, even lore.

Here is the complete collection of all blog posts that are directly about Project Star Quest.

Action Points IV: Combat Basics

Combat is essential for this type of game, so let’s look at some of the basics for my WiP. Mockup ability examples included.

Design Challenge: Conditions & Risks

Conditions are a staple of any tactical TTRPG. I want to streamline them into something that fits my core dice mechanic by making them part of Risks.